Struggling to loft a thin shell with spline curves and rails

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I am trying to create an inner and outer mold that I can 3D print. I want the mold to be 2mm wall thickness so that it is strong enough to keep its shape, but thin enough to flex like an old fashioned ice cube tray so I can pop the molded part out of the mold. I want to create two halves of a fuselage, I've only modeled the right half so far. The fuselage wall thickness is supposed to be nominally 6mm, but I don't want any interior sharp corners to prevent cracks, so in some areas it will be thicker than that.
I have managed to loft the outer surface of the fuselage as a body using the rails (Crown, Keel, and Max Half-Breadth) that is named $Fuselage. From here I want to create offsets at 2mm out, 6mm in, and 8 mm in.
The $Fuselage body is too complicated to shell or offset - at least I have had no success.
I have managed to loft 4 separate bodies and use Combine+Cut to create thin walled shells, but the inner and outer walls intersect and I end up with a body that has holes in it.
I really want to create the flat surface on the side where the Wing and Wing Kfoil Good touch and then transition into the distinctive SU-34 chined nose. I am trying to get the profile and cross sections to match as much as possible and still fit the motor.
I've tried t-splines but not had much luck in holding them to the flat sides at the wing intersection.
Any help greatly appreciated.
Here is a link to the model. You can see from the history how much I've struggled on this...