Stitching surface components

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Hello,
I'm modeling several objects that have some geometry in common and in order to try to speedup the modeling process I thought that it would be a good idea to model several surfaces and convert them to components to later insert in other files.
The main problem that I'm facing is that when I insert those surface components I cannot find a way to stitch them all together.
I thought that components could be useful for this sort of operations but it seems that they are more useful to be used in more common assemblies of solid components.
Can someone please clarify if I can't really stitch two surfaces together if they belong to a diferent component?
I tried to unlink but the geometry gets damaged in process because some features are lost.
One last question that I have related to components is... How can I insert a component without the construction geometry of that component being also inserted?
Thank you advance for you help.
Best regards,
Carlos