Solid Sweep question

Solid Sweep question

marcus.toepke
Advisor Advisor
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6 Replies
Message 1 of 7

Solid Sweep question

marcus.toepke
Advisor
Advisor

Hi all!

I try around with Solid Sweep. What I want is sweeping a body along a path, but the body should remain in the same alignment as it was at the start:

Screenshot_1.png

Target ist a body like this:

Screenshot_2.png

In my opinion it must work if I set Solid Sweep to Parallel, but I get an error then:

Screenshot_3.png


So here are my questions:

Do I need to change any settings, or is Solid Sweep not working properly?

 

 

 

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234 Views
6 Replies
Replies (6)
Message 2 of 7

dargas22
Enthusiast
Enthusiast

I don't think you understand how Solid Sweep works...You will have to use Sweep-->Single Path and create a profile to make the center "cover"
These videos will help you better understand solid sweep👍
https://www.youtube.com/watch?v=F-pqZZ-5W40
https://www.youtube.com/watch?v=jmcpmalxIkw

(view in My Videos)

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Message 3 of 7

davebYYPCU
Consultant
Consultant

Not possible.  Rules is rules. Sweep will not allow your profile to become tangent to the path.

Are you sure you want what you are asking for.

Fusion will make it for you, but Sweep is the wrong horse.

 

swdiDB.PNG

 

Might help...

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Message 4 of 7

dargas22
Enthusiast
Enthusiast

How is it impossible??....I just created a similar piece to his, with the sweep tool in the video I posted above.

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Message 5 of 7

davebYYPCU
Consultant
Consultant

But can you create (exactly) what he asked for with any parallel Sweep? 

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Message 6 of 7

johnsonshiue
Community Manager
Community Manager

Hi! It should work. It looks like a limitation or a bug in Solid Sweep. Here is a hack I found that might be close to the solution. Instead of a cylinder, I use a sphere to sweep along the arc path. Then create another Solid Sweep using the swept body along a vertical path.

 

johnsonshiue_0-1788903088394.png

Many thanks!



Johnson Shiue ([email protected])
Software Test Engineer
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Message 7 of 7

davebYYPCU
Consultant
Consultant

Not even close to a work around.  Both of your Sweeps are Perpendicular!

The original question, for a Parallel body Sweep, is not a bug, it is an impossible limitation. (Infinity comes to mind)

Apart from self-intersecting, (probably not the right word) the body must change from curved wall to vertical wall, at 90 degrees of the path direction (and back again).

 

Simple demo - Sweep a circle profile along the total path, (Parallel to 90 degrees) is not possible either, 0.999.... is possible and 1.0 is not.  

Sweeping this original cylinder body has the same problem at both ends.

 

bffDB3.PNG

bffDB32PNG.PNG

What would you be doing with the leading portion?

 

bffDB2.PNG

Loft can do it, but Sweep cannot.

 

Might help....

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