Snap line to plane

Snap line to plane

Anonymous
Not applicable
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9 Replies
Message 1 of 10

Snap line to plane

Anonymous
Not applicable

This might be a stupid question but I used this functionality all the time back when I was using ProEngineer and I can't seem to make it work in F360.

I've made a number of planes, offset and angled. I then start up a new sketch on one of my origin planes. There I can snap a line onto the X or Y axis, or the origin itself. I would like for it to be possible to snap onto one of my created planes as well, as this would grealty help my workflow.

See my attached picture where I've drew a line through a plane which I would rather have liked the line tool to snap to.

Is this possible? What am I missing? Thanks alot.

bild.png

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Accepted solutions (1)
4,335 Views
9 Replies
Replies (9)
Message 2 of 10

lichtzeichenanlage
Advisor
Advisor

AFAIK it, you can't do this. 

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Message 3 of 10

Anonymous
Not applicable

Thanks alot for your response. I hope someone has a way to do it 🙂 I could emulate it with sketches but would be so nice to be able to just keep my workflow from ProE.

Again, thanks for taking your time to answer anyhow.

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Message 4 of 10

lichtzeichenanlage
Advisor
Advisor

The question is, what you'll try to achieve. Switching the software and not adjusting your workflow is mostly not a good idea. Can you File -> Export your design and share it here? And perhaps outline what you're trying to do?

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Message 5 of 10

Anonymous
Not applicable

I think the image describes it well. I would like to be able to make planes and use them as references for sketches made on other planes. There are numerous ways to workaround this. I just wanted to know if it was possible to do it this specific way as I was most used to it and it feels intuitive to me.

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Message 6 of 10

davebYYPCU
Consultant
Consultant

Fusion maybe different, I have not been anywhere else, for 3d stuff.

 

Planes - infinite sized Visual article that does not own any geometry, in Fusion, you can’t snap to a Visual Aid.  I think you can project them into your sketch, but sounds like that would defeat your purpose.

 

Snap - requires the article to exist in the current sketch.  

Snapping to sketch entities outside the current sketch, is not handled well in Fusion.

 

You may want to expand on the design intent, cause what we have got works.

 

Might help.....

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Message 7 of 10

lichtzeichenanlage
Advisor
Advisor

Can't agree. The image only shows the short term what. Not the why and not the final goal. 

 


@Anonymous wrote:

I think the image describes it well. I would like to be able to make planes and use them as references for sketches made on other planes.

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Message 8 of 10

Anonymous
Not applicable

The image is not from an actual design of mine, it was only made as an example. I can't really give an example of an actual design, as this is the way I conceptualize it for every design.

 

So I guess the question is then: how do I make a reference which can be used by all sketches in my design, as a way of managing size constraints. Make one first sketch with my dimension constraints and then reference every other sketch to that one? 
Usually I build a box of planes to keep track of space limitations before I start modeling my part, and it got natural to me to start using the planes themselves as references in my sketches. 

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Message 9 of 10

chrisplyler
Mentor
Mentor
Accepted solution

 

Fusion does not do what you request. What you call "work-arounds" for the functionality, I call "the Fusion way."

 

If you want to make a plane at 45-deg, and then snap a line's endpoint to it, the Fusion way is to just set up a 45-deg construction in the sketch instead, like this:

snap to plane.JPG

 

Or to Sketch>Project>Intersect the plane into the sketch and snap to that.

 

 

 

Message 10 of 10

Anonymous
Not applicable

Chris, this looks pretty much exactly like what I am looking for! Thank you very much!

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