Slow joint Command in large assembly

Slow joint Command in large assembly

Timmah450
Enthusiast Enthusiast
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Message 1 of 5

Slow joint Command in large assembly

Timmah450
Enthusiast
Enthusiast

I am having trouble with a large imported assembly. I realize that I may be pushing Fusion 360 a bit hard with this model but Solidworks just imploded when it tried to open this. My PC stats are below.

 

   Intell Core I7 860 2.8Ghz

   16 Gig Ram 

   Nvidia Quatro K2000 (2 gig video card)

   Windows 10 64 Bit

   I am currently on a power over Ethernet connection

 

I have tried to trim down the model as much as possible as well as many make component and component groups un selectedable.

My CPU load never seems to peak very high but it seems that Fusion is stuck processing something in the background. Is there anything I can do to speed things up model or PC?

 

I am still very happy with Fusion 360. 🙂

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Message 2 of 5

Timmah450
Enthusiast
Enthusiast

Oops Sorry the Screen cast didn't stick the First Time

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Message 3 of 5

Phil.E
Autodesk
Autodesk

Thanks for posting. 

 

You may just be pushing Fusion to the limit.

 

There are a few things you could try:

  • Shut all graphics effects, especially Anti-aliasing and Ambient occlusion.
  • You can do that when you check your graphics diagnostic (under the ?Help menu) just to ensure you are actually using your NVIDIA
  • Also check with NVIDIA if your driver is up to date.

 

The other thing would be also shutting visibility of unused objects if possible.

 

If you want to share the project I'm happy to have a look. phil dot eichmiller at autodesk dot com

 

Thanks,





Phil Eichmiller
Software Engineer
Quality Assurance
Autodesk, Inc.


Message 4 of 5

TrippyLighting
Consultant
Consultant

I am not sure if this is a graphics card problem, but Fusion 360 uses the Direct X API which is what the softare drivers for most most gaming and consumer grapics cards are opimzed for.

The Nvidia Quattro and AMD FirePro graphics cards have optimized and certified drivers for Open GL but often underperform for Direct X content.


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Message 5 of 5

Timmah450
Enthusiast
Enthusiast

Thanks for the tip ill dig into it with nvidia more. On a sort of related note I have recently been turning component drag off and using the align command allot more. It works very fast even in the larger assemblies! I remember watching one of the assembly webinars that the presenter commented on how fusion can get bogged down looking for potential joint origins on everything display. Im sure they will catch it up to Inventors abilities in the future.