@laughingcreek wrote:
I would be interested in hearing from the community how much this comes up in their work. for me the answer is zero. If this is only an occasional problem, I can see why AD doesn't put a high priority on it. But maybe others are modeling things where this comes up with some regularity?
In my 10 or so years of making custom built testing and production equipment, I would say the need to mirror assemblies comes up occasionally, but not quite frequently. Usually it's when I'm designing something that has a row of "stations" where something is happening and I want to have another row of stations next to it that are opposite handed. The majority of the time I'm not creating opposite handed parts, but just the same parts arranged in mirrored positions. Normally I prefer the mirrored parts to stay put, but honestly the most important things are having a correct visual representation of the model and accurate parts counts for BsOM.
There have been a handful of times when I've wanted to create mirrored assemblies with real opposite handed parts, and have them be independently functional. In those cases though I've not used mirror at the assembly level, but instead mirrored the individual components internally (using what are called "configurations" in Solidworks, which Fusion doesn't have an equivalent to) and assembled them into assemblies that have also have their own right and left "configurations". This way a subassembly can be either right or left handed by simply selecting which version you want. Managing the mates and configurations to do this can be quite an intense exercise in larger assemblies. Fortunately the simpler dumb mirror method above is usually good enough.
TL;DR: No, this is not something that is super important, at least for me. I'll admit that it's the semantics that bothers me as much as anything. Once the "mirrored" parts are out of position, they are no longer "mirrored", and for whatever reason that bugs me. 😁
C|