Scale or transform in a pattern?
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I'm looking for a way to transform when making patterns - both on bodies and in sketches. Think: spiral pattern of increasing diameter spheres or circles. It would be 2D in a sketch or 3D for bodies. It would ideally also have reference points for rotation, direction, or along a path. This would affect all attributes of the original sketch object or body with an extensible option to add another pattern with transform on otherwise unconstrained subattributes.
Example: increasing diamter spiral staircase around an established column - start with bottom stair - set pattern to move up and rotate around center of column - also scale the length of the stair. For this example, the stair will also have a gear orthogonal to the end face which you could subsequently chose to rotate a set angle.
Is there a good way to do something like this? If not, let me know to add it to the requested features.
PS - still having trouble with symmetrical patterns moving and not suppressing correct instances.
Thanks