Rotating objects on a Pivot Point

Rotating objects on a Pivot Point

ianhughes7UFVF
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Rotating objects on a Pivot Point

ianhughes7UFVF
Advocate
Advocate

Hi

 

I posted this before, but I am not sure I could provide the file correctly and I don't think I explained the problem.

 

Here is a share link to the file, that you can download to look at the project:

 

http://a360.co/2AOsIyI

 

Basically I need to convert this:

 

A&A Frame Build Up 15.JPG

 

... from the legs and body being straight up, to this:

 

23517422_1541608282596087_7303163542038841063_n.jpg

 

Basically the legs have a pivot to the body of 36 degrees, which equates to the legs and body angling 18 degrees to get the effect. I want to add the center foot in so I need to tilt the body forward, the two side legs back, and tilt the feet forward.

 

So I really need to be able to pivot the individual parts of the design, the body, legs and feet.


Any help will be greatly appreciated as I am having lots of trouble getting anything to pivot.

 

Kind Regards

Ian

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Message 21 of 21

ianhughes7UFVF
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Advocate

Hi

 

I know this is a slightly different subject but the frames can be skinned and I have been provided with this file.

 

I know I can save this Skin as a DXF, but it will save in its cylinder form in 2d.

 

I would like to convert it to a flat 2d object so that the DXF file can be used to get the Skin cut in aluminium.

 

Would you be able to advise on how to do this.

 

I would imagine the flating out of the cylinder would have to be done first and then saved as a DXF?

 

Any help?

 

I have attached to the Design.

 

Kind Regards

Ian

 

 

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