Rotating a sketch

Rotating a sketch

Anonymous
Not applicable
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23 Replies
Message 1 of 24

Rotating a sketch

Anonymous
Not applicable

Is there a way to rotate a sketch point to point. See attached screen-cast for more detail.

Regards

John

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Accepted solutions (1)
28,265 Views
23 Replies
Replies (23)
Message 2 of 24

JDMather
Consultant
Consultant

I would simply add a Coincident constraint (and perhaps some dimensions?).


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Message 3 of 24

kshea9RNL8
Collaborator
Collaborator

That's interesting, setting the rotation increments in the Grid and Snap setting improves the out come but does not fix it.

You can accomplish the task by selecting the circle and using the Point to Point in the move command.

 

 

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Message 4 of 24

Anonymous
Not applicable
Accepted solution

I believe you can do this through constrains?

 

Might not be what you want tho.

Message 5 of 24

Anonymous
Not applicable

I tried this in another system that I use and it took three clicks of the mouse because of the rotation tool, centre of rotation, rotation start point and rotation end point, tried it in DSM but could not figure out how to do it.

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Message 6 of 24

Anonymous
Not applicable

Thanks for the reply @Anonymous - that certainly works. The difficulty arises when there are numerous sketch objects, lines, splines, etc that need to be rotated, then it becomes time consuming to place all the necessary constraints. Hence in my screen-cast I selected everything and then tried to rotate via the move command, but then it seems point to point is not possible. But I see now that there is a "measure" option available for the Z axis rotation so I suppose that will solve that issue.

Regards

John

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Message 7 of 24

Anonymous
Not applicable

The easiest way I have found is to measure the angle and take that figure away from the desired ending angle which in this case is 270 degrees, my angle measured 146.3 so I rotated the sketch 123.7 degrees.

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Message 8 of 24

Anonymous
Not applicable

Thank you for all the input. So, using this newly learned information, I have produced a screen-cast indicating a method to rotate an entire sketch point to point using the Move tool.

Be sure not to select the entity you are moving the point to.

Regards

John

Message 9 of 24

tony.dove3
Contributor
Contributor

well that seems a lot to go to to rotate a sketch .. in c4d you can just select sketch and rotate it in 3d .. back to c4d methinks .. ridiculous!!   and this program costs a whole lot more too 😞

 

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Message 10 of 24

etfrench
Mentor
Mentor

Since Fusion 360 is free, how much does c4d pay you to use it???

Rotating a sketch is simple.  Put it in a component (or subcomponent) and rotate the component. 

ETFrench

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Message 11 of 24

chrisplyler
Mentor
Mentor

 

Having been sketching my butt off in Fusion 360 for well over a year now, I can't think of a single time I've ever had a desire to rotate a group of sketch elements.

 

Not saying there can't be a reason to. Just saying I've never had one and can't think of one. Maybe I've just been lucky to have sketched everything in the right orientation to begin with, huh?

 

 

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Message 12 of 24

etfrench
Mentor
Mentor

@chrisplyler wrote:

 

Having been sketching my butt off in Fusion 360 for well over a year now, I can't think of a single time I've ever had a desire to rotate a group of sketch elements.

 

Not saying there can't be a reason to. Just saying I've never had one and can't think of one. Maybe I've just been lucky to have sketched everything in the right orientation to begin with, huh?

 

 


So far, the only use I've found for it is to answer questions on how to do it in the forum Smiley Happy

ETFrench

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Message 13 of 24

tony.dove3
Contributor
Contributor

My version of C4d is bought and paid for so its not a monthly or weekly subscription service.  Plus my version is 6 yrs older than todays version  when i bought it it was around $150.  Hope that answers your question . 👍 

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Message 14 of 24

tony.dove3
Contributor
Contributor

The main reason for having to rotate a sketch is to have the ( extrude command) extrude at an angle rather at right angles ..But i have now sorted the problem by making an offset plane and making that plane the angle i want to make the extrude to happen and use the angled plane to sketch upon, and make the extrude from that  😉 

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Message 15 of 24

chrisplyler
Mentor
Mentor

 

Oh. I thought you mean rotating a sketch on it's plane. But you mean rotate the plane it's on.

 

I suppose you just as easily could have asked, "Why doesn't the Extrude tool allow a vector angle?"

 

 

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Message 16 of 24

chrisplyler
Mentor
Mentor

 

Or you could have asked, "How can I do something similar to Extrude along a vector, since that doesn't exist?"

 

To which we could have answered, "Sweep along a path."

 

 

 

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Message 17 of 24

davebYYPCU
Consultant
Consultant

I can't think of a single time I've ever had a desire to rotate a group of sketch elements.

 

Since there is no pattern on a path in sketches, it's common workflow for me, 

Copy , Paste, Position, Rotate, a lot f it is with constraints, but there are times.

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Message 18 of 24

chrisplyler
Mentor
Mentor

@davebYYPCU wrote:

I can't think of a single time I've ever had a desire to rotate a group of sketch elements.

 

Since there is no pattern on a path in sketches, it's common workflow for me, 

Copy , Paste, Position, Rotate, a lot f it is with constraints, but there are times.


 

Why don't you just sketch in the path and a single instance of the elements you want to pattern, and then pattern the features you made from those sketch elements along the path, instead of patterning them within the sketch?

 

 

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Message 19 of 24

davebYYPCU
Consultant
Consultant

In my case the profiles are used for Sweep bodies, and the position on that path may not strictly be a pattern, I used that anology to paint a picture. The Sweep paths are individuals.

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Message 20 of 24

chrisplyler
Mentor
Mentor

 

I gotcha. To make something like a pipe header with several pipes coming out if it going different places, or something like that, right?

 

 

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