@janus2 When you revolve analytical geometry, so sketches or edges created from lines and arcs, then the revolve operation will create analytical 3D geometry and as such that line will, not appear. Analytical geometry such as circles, lines ellipse, spheres, boxes, tori can be described by relatively simple mathematical formulae.
When a Sketch includes splines when revolved, extruded, swept or lofted, those will create NURBS surfaces which are quite a complex mathematical beasts. NURBS patches are controlled by a quadratic mesh of control points (CV) and have a beginning and an end. The line you see when you revolve such structures simply indicates the start/end of the NURBS surface. In a revolved object the surfaces are tangent to each other and as such the geometry is fine.
The line only shows up in the Model environment. When you render such an object it will appear perfectly smooth.