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So i created this loft in the sculpt context, from top to bottom and i ended up with the normals reversed. I went to the patch context and i couldn't select the body in order to reverse the normals.
The only solution i found was to unstitch the body, reverse normals, and stitch it back. Is this ok? It doesn't make sense to unstitch in order to reverse the normals.
Solved! Go to Solution.