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Hello,
I'm trying to reverse engineer a fog light bezel in Fusion. I took a 3D scan with my Revopoint Pop 2, but I'm new to 3D scans and didn't get great results. Now, I need to model the whole part, but I'm not sure how to start this project. Can someone help me determine the best approach, whether it's modeling it using surface or working in a form environment, or a combination of both methods? When I have the model ready I'll print it in a 3d printer in one part.
Thanks a lot.
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