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Replicate Jet Air Intake
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I’m looking for advice on how to model an air intake duct in Fusion 360 for a model EDF jet. I’m focused on the area in the images only.
The intake transitions from a wide, shallow opening on the fuselage into a smaller circular duct feeding a centrally mounted fan. It’s the first 10 cm I’m trying to model. The shape curves in 3D, so it’s not just a straight or simple lofted transition.
What I’m trying to achieve is:
- A smooth internal airflow path (no sharp transitions)
- A clean transition from non-circular to circular geometry
- Consistent wall thickness suitable for 3D printing
- A method that gives good control over the final shape
I’d appreciate guidance on the best approach:
- Is this best done with lofts, or surface modelling first?
- How do you maintain control and avoid distortion in this kind of transition?
- Would the Form (T-spline) workspace be more suitable?
Any recommended workflows or examples would be very helpful.
Thanks.