Repeat / pattern objects at arbitrary positions?

Repeat / pattern objects at arbitrary positions?

samuel.beer
Contributor Contributor
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Message 1 of 12

Repeat / pattern objects at arbitrary positions?

samuel.beer
Contributor
Contributor

Is it possible to repeat an object at user defined positions? I need something like rectangular or circular pattern but I want to choose the positions myself.

 

Compare the following screenshot: You can see that I have LED chips at the indicated position. Now I want to place the dome-shaped structure above each of them. How can I do this efficiently?

 

Snipaste_2022-07-15_16-35-44.png

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1,260 Views
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Replies (11)
Message 2 of 12

g-andresen
Consultant
Consultant

Hi,

Check if this plugin (originally for screws, nuts..) can be taken for this.

 

günther

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Message 3 of 12

deepali.pulate
Autodesk
Autodesk

Hello @samuel.beer ,

You can also use the regular pattern commands and just suppress the unwanted pattern features. For Example, try to use Pattern along the path.

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Message 4 of 12

samuel.beer
Contributor
Contributor

Thank you I just tried it but I don't seem to be able to get it to work. I can't select multiple joints from "Add joints to selected JointOrigins". The window pops up and once I select JointOrigins they're not acknowledged by the plugin. Is there another built-in solution maybe?

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Message 5 of 12

TrippyLighting
Consultant
Consultant

@samuel.beer wrote:

Is there another built-in solution maybe?


Nope. Unfortunately the pattern tools in Fusion 360 are pretty lacking compared to other CAD tools.


EESignature

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Message 6 of 12

etfrench
Mentor
Mentor

Move the Timeline back to where the chips were designed or added.  Add the bubble to the chip.

ETFrench

EESignature

Message 7 of 12

samuel.beer
Contributor
Contributor
I think I have to go with this solution 😕 Is there a shortkey to deselect all / exempt all from being calculated? Then I just have to reselect the ones that need to be drawn again which would be much faster..
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Message 8 of 12

samuel.beer
Contributor
Contributor
That would be neat but the part is designed in another program so I can't do that unfortunately!
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Message 9 of 12

TrippyLighting
Consultant
Consultant

If the chips are instanced components, then @etfrench's suggestion should work.

If you can share your design (export as .f3d and attach to post) we can provide better feedback.   


EESignature

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Message 10 of 12

deepali.pulate
Autodesk
Autodesk

If I understood your question properly then, Yes we have, Please refer the attached video along with this.

We have suppress option in the dialog itself, you can go to geometry and just uncheck the checkbox for feature that needs to be suppressed.

I hope this resolves your issue!

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Message 11 of 12

samuel.beer
Contributor
Contributor

@deepauli.pulate I know about this method, but it doesn't help me because I need to place my element in certain spots and not in certain distances from each other. The distances may vary in both, x and y directions. I could approximate it if I just use pattern command and crank the values up so that in any case one instance overlays the correct position, but then I have to manually deselect/suppress hundreds of instances. Doesn't seem very practical.

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Message 12 of 12

deepali.pulate
Autodesk
Autodesk

Got it. Then @etfrench  solution is the better option to go for. 

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