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Let's say I created a cylindrical object and is "stands" on the XY plane like a tower.
Now I want to render it horizontally, laying on it's side.
I can of course re-orient it in the viewport, but it seems that also re-orients the scene e.g. the gid light.
How do I orient the assembly independent from the scene ?
The only ability in the render scene settings seems to be rotating the HDRI environment 😕
Solved! Go to Solution.