Rendered Motion Study is Jumpy
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I'm having trouble getting my motion study to render correctly. It has rendered correctly before for this design, but it is not rendering correctly now.
I'm using Fusion 360 version 2.0.5338 on a Mac with MacOS Mojave version 10.14.2.
Please see the Motion Study Screencast that I've included with this post first. That shows the motion study that I have set up. It's a pretty simple motion study. Notice that the cylinder expands and contracts once as the projectile moves through it.
Then see the attached video which is the rendered motion study. Notice that the cylinder jumps in and out as the animation progresses.
I have tried several things including:
- Editing the motion study.
- Making a new motion study.
- Deleting all motion studies, saving, restarting Fusion 360, and making a single fresh motion study.
- Making a motion study with points all along the way to "hold" the cylinder in the correct location as seen in the attached image.
I have tried several of these things over and over, first cloud rendering a still image, then using the image to render a video. I continually get this same jumpy result, though, the jumps are at different times in different attempts.
This project is for a client who is in need of the animation as soon as possible, so any help would be greatly appreciated.
Thank you,
Bryson White