Message 1 of 6
render shadowing
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report
Is there a way to "float" a model above a rendering environment so that the shadow is realistically separated from the model. When I move the model (in the model workspace) so that it is above the ground plane, the shadow in the rendering workspace is still tied to the model ground plane and disappears when I move it above eye level.