Render on save with different component visibilities

Render on save with different component visibilities

Anonymous
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Render on save with different component visibilities

Anonymous
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I tried modeling some furniture in f360, and also like to model a very basic representation of the room the furniture will go into, to get a better sense of scale etc. I do that by creating a "room" component that has a floor, walls, whatever else is needed.

 

I like to have renderings both with and without the room in the background (i.e. one with the piece standing in the room, and one with the piece on a white background). Is there any way to set up a flow that will let me do this quickly, for example a "render on save" that remembers which components were visible and which were not?

 

Right now I have to go to the Render tab, click each named view that I want to render, and show/hide the room component and start a render by hand, which is quite annoying.

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