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I am trying to do some renders of a knife I have been designing. I am having issues when I rotate the model making it look close to the ground. I click the drop down arrow by the view cube and reselect as front, or top. It helps a bit but is there something I am missing? I have viewed two fusion 360 render videos on the youtube channel. But they setting was not the same as re orienting the model like a knife in this example so it wasn't really talked about. I have a buddy that did a render and it looks like its laying on a table.
I did try changing the environment rotation in the scene settings. It helps some but I couldn't get the ground to be closer to the model when I change its orientation for multiple angles to be rendered of the model.
see how far off the reflection is?
You can see this one is one the ground it looks like.
Solved! Go to Solution.