Question: How to apply texture to fbx model imported to fusion 360?

Question: How to apply texture to fbx model imported to fusion 360?

happyjimmy123321
Observer Observer
445 Views
1 Reply
Message 1 of 2

Question: How to apply texture to fbx model imported to fusion 360?

happyjimmy123321
Observer
Observer

Hi Guys, I have dowloaded some 3d tree models from online and tried to put them in my project. However, when I rendered the file, the tree models were black and white. How can I apply texture to them? There are some png texture files in the model pack but i'm not sure how to apply it. 

 

The source of tree model: https://polyhaven.com/a/pachira_aquatica_01

happyjimmy123321_0-1657082595686.png

happyjimmy123321_1-1657083571839.png

 

 

0 Likes
Accepted solutions (1)
446 Views
1 Reply
Reply (1)
Message 2 of 2

TrippyLighting
Consultant
Consultant
Accepted solution

Fusion 360 is the wrong tool for this. You are better off using a polygon / Sub-D modeling software. E.g. Blender. 3DS Max, Maya. Cinema 4D etc. Those have real UV mapping tools and it is likely / possible that the .fbx already loads with the tires properly UV mapped.


EESignature

0 Likes