proper use of MIRROR

proper use of MIRROR

Anonymous
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proper use of MIRROR

Anonymous
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I've drawn a half a shape and want to mirror it to complete a symmetrical shape. ( in sketch ) when I bring up the mirror command it wants to know what I would like to mirror, in order to not just get an edge or face or line, I have to zoom way out and "marquee select" to get every aspect of the item, quite tedious, and secondly it wants to know on what line I would like to mirror, but it will not accept a line that is the edge of my item I'm trying to mirror, also adding a line for sole purpose of using it to mirror about can't be touching my item or it marries it and again is not acceptable, if I place the line off of the item I'm trying to mirror then it does it, but it produces a gap. 

 

I am clearly fighting the software and am missing a basic approach concept.    My sketch sort of resembles a spoon, I drew a single line part level and part dished downward, then I offset it, then I drew 2 little lines at the ends to close it, it even turned tan at the final close. then I tried to mirror it so it would look like a double ended spoon (if you will) it's really to clamp two 1" pipes parallel to each other 5" apart.

 

I hope all that made sense

 

How do you really do it?  

How can I set an item to always be whole never a face or line or curve or or?

Sometimes I want to make complex subtracting tool, how do I keep the tool from disappearing when cutting?

 

My only excuse is, it's my first day.  I do seem to be able to fly the 2D AutoCad pretty good.

Bill Cooley

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donsmac
Collaborator
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Hi Bill,

It will work if you choose all your lines except for the one you want to use as a mirror line.

Or draw a line that is off to the side that is colinear but not touching and use that as a mirror line. 

 

Another one for the Idea Station: A user should be able to select any straight line to mirror across regardless... No excusses. Should even be able to select one of the origin axis if it lies on the sketch plane. 

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