Problems trying to create a shell of a complex body.

Problems trying to create a shell of a complex body.

Slater_Freischlag
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Message 1 of 6

Problems trying to create a shell of a complex body.

Slater_Freischlag
Participant
Participant

I am currently working on a boat hull design and am having problems attempting to make a shell of the hull. I created the solid body of the hull in Inventor and later imported it into Fusion. Since I plan to eventually construct it from fiberglass I want to shell it with a wall thickness of 1.5mm however when I attempt to use the shell command I get an error. I assume this is due to the tapers going to a point and the offset not being able to compute this. Shell Issue.PNGI instead attempted to make a surface of the outside surface of the hull body thinking I could offset it to use the offset surface to split the hull body with no luck. I tried the thicken command with similar results. I then scaled the outer surface to have what should be a consistent 1.5mm gap between the two surfaces.Two Surfaces.PNG I did add a surface to the top but was unable to properly trim it. I wanted to use the Boundry Fill command to fill the gap between the two surfaces but only encountered more errors.  Boundry Fill Issue.PNGI am not very familiar with this command so I am not sure if I am just using it wrong. I then attempted to use Boundry Fill on just the inner part to possibly cut its profile from the complete body without it working either. At this point, I am not sure what else I could do or what I am doing wrong. Any help is greatly appreciated.

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420 Views
5 Replies
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Message 2 of 6

Slater_Freischlag
Participant
Participant

File attachment was not originally working so I attached it here aswell.

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Message 3 of 6

Warmingup1953
Advisor
Advisor

This reminds me a dog finding the tny heartworm tablet in a bowl of food and spitting it out!...Theres sometging in this Body that usion 360 doesnt like! I thought Id located the glitch and split the Body  hiding the "Faulty" Half but no luck so far...I'll keep trying though!

Screenshot 2023-02-13 172153.jpg

Message 4 of 6

Warmingup1953
Advisor
Advisor

Screenshot 2023-02-13 173826.jpgScreenshot 2023-02-13 174142.jpg

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Message 5 of 6

laughingcreek
Mentor
Mentor
Accepted solution

the curvature combs on most all of the edges in your original model look like this-

laughingcreek_0-1676301650253.png

I would not expect to be able to do much of anything with low quality curves like this, particularly shelling.  I suggest modeling this again in fusion and coming here for help early on.  or you could take your original file over to the inventor forum and try to get help there. 

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Message 6 of 6

Slater_Freischlag
Participant
Participant

Yeah, this makes sense because the sketches I lofted from I drew by eye. I'll remodel it in Fusion and see if it is any better.

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