Press/pull vs Extrude

Press/pull vs Extrude

svenko
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Message 1 of 5

Press/pull vs Extrude

svenko
Explorer
Explorer

Hi, I'm new to this forum and Fusion 360.  A friend and I, both retired and enjoying machining as a hobby, are trying to learn the program, I have been going through a lot of videos and the items in the help file and not found what I'm looking for.

 

Are the Bodies created by the press/pull and the extrude commands different, if so, how do they differ?.

Is there a way to constrain the move of a body or component to either of the axis?

 

An answer to these questions or directions to where I can find the answers would help me move on with the learning process and would be very much appreciated.

 

Thanks,

Svend

 

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Message 2 of 5

daniel_lyall
Mentor
Mentor

the presspull command is extrude and offset face, it depends on what you are doing to how it works.

 

Is there a way to constrain the move of a body or component to either of the axis?

 

yes and no it depends on what you have selected as your sketch plane and what you have got selected under preferences as your default modeling preferences Y up or Z up 

 

zup.png

 

in this image I selected front, Z is the blue line, Red is the X axis, green is the Y 

Zup2.png

 

 

how you have your axis does not matter all that much if you do the cam in fusion you can change it

 


Win10 pro | 16 GB ram | 4 GB graphics Quadro K2200 | Intel(R) 8Xeon(R) CPU E5-1620 v3 @ 3.50GHz 3.50 GHz

Daniel Lyall
The Big Boss
Mach3 User
My Websight, Daniels Wheelchair Customisations.
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Message 3 of 5

Anonymous
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Accepted solution

Hello @svenko

 

Difference between Extrude/PushPull commands:

 

  1. Extrude works on sketch profiles and/or planar faces.
  2. PushPull works on faces and/or edges
  3. Invoking PushPull on a sketch profile turns it into an Extrude command
  4. Invoking PushPull on an edge turns it into a Fillet command
  5. PushPull has 3 offset modes (1. Automatic, 2. Modify Existing, 3. New)
  6.  Modify Existing, modifies a previous feature. So a 2mm Fillet can be changed to a 4mm Fillet for example.
  7. New Offset does not change the feature itself, but offsets the feature to a new distance.
  8. Automatic probably chooses between both Modify and New, but I have not  figured out the logic behind that.
  9. Bodies created are the same whether using Extrude or PushPull. The difference will be in the timeline and the feature type you create.

PressPull command on a Sketch2.JPGPressPull command on an edge.JPG

 

PressPull command Modify Existing.JPGPressPull command New Offset.JPG

 

The best way to constrain body/component/sketch entity movements to a certain axis, is to adjust your view to that particular plane. This way the move gizmo, will only give you handles that translate/rotate in that particular plane.

 

XY movement.JPGYZ movement.JPG

Message 4 of 5

svenko
Explorer
Explorer

Thanks for the quick reply, I appreciate the detailed explanation it helps a lot for a newbie.

 

Svend

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Message 5 of 5

svenko
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Explorer

Thanks for the reply, I appreciate your help.

Svend

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