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Press plane in to existing surface
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I've got a vertical rectangle that's place over the side of an uneven shape.
I'd like the inside of that rectangle to basically be even with that shape.
I'd initially thought about somehow adding some "points" the the rectangular plane (much like you might do in a program like Illustrator) and then press/pulling those points in so they match, but could never figure out how to do it. And there may be an entirely easier way. ¯\_(ツ)_/¯
I've attached my f3d file.