Pattern tied to two paths?
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Hi, hoping someone may be able to give me a steer or stop me wasting time trying;
I'm trying to create a curved railing-type object. The top and bottom rails are arcs that form an arch and parallel to each other but the lower (inner) rail has a longer arc. They are connected by about 100 'balustrades', which have to be evenly spaced across the whole path of both top and bottom rails (i.e. revolve wouldn't work). This means their angles (tangents?) to the two arcs changes as you go along; which in turn means their length changes as the distance to be covered grows a little each time. Is this do-able in F360? Googling suggests not, but I thought I'd check here as this is very easily do-able in Tinkercad using the 'duplicate' facility, which copies whatever you did the first time you copied and moved the object. So, if you move it a step to the right, rotate by a few degrees, move it down to align with both rails and lengthen the whole balustrade it'll repeat that ad infinitum(-ish). And as Tinkercad is of the same family, maybe there's a way in F360?
