Patch and loft to point tangent problems
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Hello,
I am working on constructing tumours as accurate as possible.
I have a few hundred points that describe the circumference of the bottom and one point for the top of the tumour.
Overview:
So far I use the bottom points to create a spline which I turn into a patch surface. Afterwards I loft between the patch and the top point. Since this is a biological shape a loft to point to tangent would be far preferable to lofting to a sharp point. I have a solution using a rail in the loft command but am looking for improvements.
First issue:
The patch surface doesn't look quite right. Some points are not included (picture: missing_point_waves). And the patch looks like it has waves in it. The points used to create the splines lie on a sphere, as should any point on the patch/bottom of the tumour. I would be thankful for any ideas on how to fix this, or for completly different approaches since I'm new to modelling via UI.
If I just ignore the patch problem and continue with lofting I get the
Second issue:
Loft to sharp point works, but loft to tangent doesn't.
Warning: Loft to point would have non-smooth neighbourhood of point.
I tried making it easier for fusion by including an intermediate patch between bottom and top point which has smoother edges by removing quite some points used for the bottom.
But trying to connect the botton and the intermediate level through lofting causes a loop edges error.
Right now I am using loft to sharp point together with rails. For the rail I pick two opposing bottom points and the top point. (This doesn’t always work, maybe because the patch doesn’t always include every point, but I wasn’t able to reproduce this error right now, so it’s not so important.)
The resulting body is ok (picture: rail_result), but if anybody has an idea on how to resolve the patch problem, the point tangent loft without using rails, or knows of a completely different solution I would be glad to hear it. A smoother surface would be preferable but I understand if it’s not possible.
Greetings,
Saskia
P.S. The splines and patches were created via API. All the important structures are in the example, the intermediate patch is included but it also contains all the points the bottom patch has. The size of the intermediate level is adjustable if it helps in any way.