Parametric horn
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Hi there,
I'm trying to figure out a way to model a parametric exponential horn in Fusion 360. I've done this before in Sketchup using the Ruby API, but Fusion 360 is so fundamentally different that I'm not sure where to start.
Basically, I want to create a pipe that follows an arbitrary 3d spline curve, and then scale the pipe at various points along it's length so that it expands exponentially according to a given expansion equation.
I've tried using the sweep tool to make a curved cylinder, but this cannot deal with any sharp corners - "the body would intersect itself".
I've tried using the loft tool, but this also doesn't deal with sharp corners well - the resulting curved cylinder is folded in on itself at sharp corners.
The pipe tool works well, but I can't find a way to create a tapered pipe or to scale a single segment of the pipe so that it connects with other segments smoothly.
Any suggestions would be greatly appreciated, I am stumped.