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Hello. I came from SW a while back. I used parallel mates extensively in SW, but have struggled to do the same thing in Fusion.
I have 2 components in an assembly. I want a face on each component to be parallel to each other, but the two components don't touch each other, and the two components/faces are at a variable distance from each other.
This can be done with slider/planer joints, however, I cannot figure a way to do this without *also* locking in the distance between the parallel faces, which I don't want to do at this point. Just want them parallel.
For example, I can make the two faces a slider or planer, but then they slide directly against each other, making them co-planer, not parallel.
The other option is to define a joint origin some distance away from a face, or "between two faces", but that will cause the two planes to be locked to a specific distance from each other, which I don't want.
I basically want something like the Fusion "Align" command but make it sticky.
Any suggestions much appreciated. Thanks in advance.
Solved! Go to Solution.