Parallel Edge Joint?
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Is it at all possible to create a parallel edge joint? In other words, I want to take an edge of a component and force it to be parallel to an edge or axis on another component but I do not want them to be colinear.
For example, look at the attached file. I have a simple D6 cubic dice which I want to be centered in the circle in the Dice Arrangement sketch which I've done using a revolute joint about Z. But then, I want to constrain the front edge of the dice (as seen in the Edge sketch) to be parallel to the X axis of the assembly which doesn't seem possible. I can't do a revolute joint about X because it would clash with the existing Z revolute joint. I need a parallel joint about X but it doesn't seem to exist.
There is the revolute joint but that only allows rotation in X and translation in X so it's too restrictive. All of the other joints seem to have similar failings and I cannot seem to find a way to achieve this without some hacky workaround.
In Solidworks, this would be easily achieve with a single parallel mate between the two edges. There are 6 DOF so there are 6! or 720 possible combinations. That's why it doesn't make sense to me to try to use just a handful of joints like Fusion does. Instead, users should be allowed to close off each degree of freedom one by one using simple 3D constraints.
I tried Align but that gives an error if you do it after the joint, and if you do it before the joint, then it just gets cancelled out by the joint anyway.
Any help would be greatly appreciated.