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02-07-2018
10:30 AM
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I'm working on a mechanic boardgame, should later include balance systems, gear mechanisms with counters made by gearindexing (all based upon Galileo's pendulum)...
i want to 3d print this model seen below, and i want to make sure the separate components slide well after 3dprinted.
how can i offset the inner pilar that is now a body without scaling it that it still fits the outer parts?
kind regards,
Bruno
thx in advance...
day 2 in FUSION 360, new in this!
Solved! Go to Solution.