My own default material - couple bugs

My own default material - couple bugs

Anonymous
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My own default material - couple bugs

Anonymous
Not applicable

I tried to adjust default material and its appearance to my own customized. I can choose it in preferences, but when I create new design I always get Warning message that my material could not be downloaded and another default is used.

f360_warning_material.png

 

So, the bug #1: Fusion claims that Steel-Satin will be used, but in the fact in my case it uses "Plastic - Glossy (Gray)" - it's the base material for my own and also default appearance for default physical material (Plastic) I set in Preferences..

 

After simple waiting (without rebooting/restarting anything) for about 10 minutes or so, Fusion eventually was able to "download" and apply my own default material. Therefore it was temporary effect and I'm not sure that this is an issue or I was so "lucky" to choose "right time" to change my default material.

 

Then I played with materials and discovered

the bug #2: When I apply (to some body) the base material of my default appearance material (or it's actually default appearance of physical material?), instead of that my customized default material is applied. And I can't apply this base material until I delete my own material from the list of used materials.

 

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colin.smith
Alumni
Alumni

Hi @Anonymous,

 

I'll have someone from the render team look in to this.

 

Thanks

 

Colin

 

Colin Smith
Sr. Product Manager
SketchBook
Alias Create VR (aka Project Sugarhill)
Automotive & Conceptual Design Group
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