Multiple edge connected triangles in different angles with exact measurements

Multiple edge connected triangles in different angles with exact measurements

Anonymous
Not applicable
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5 Replies
Message 1 of 6

Multiple edge connected triangles in different angles with exact measurements

Anonymous
Not applicable

I'm trying to figure out how to create a sketch with multiple triangles and edge models in different angles, but with connected sides. I also need to have control over the length of each individual item. It will be manually or CNCed pieces in acrylic that will be glued together. 

 

Basically its a rectangular outer edge divided into multiple intersection parts in different angles. If that makes sense. Not even sure how to explain it. 

This is something that best visually looks like what I want to create (the mesh) 

Example

 

I'm a total beginner of Fusion 360 and trying to learn my self, so not sure how to firstly attack this challenge. 

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Accepted solutions (3)
1,397 Views
5 Replies
Replies (5)
Message 2 of 6

TheCADWhisperer
Consultant
Consultant
Accepted solution

Loft to Point and split it up.

Message 3 of 6

Anonymous
Not applicable

I can't get that to work. I still want each "triangle" to be 3mm thick (Acrylic thickness) and each edge needs to stay straight. 

But if I make a sketch and then extrude to a body and start to rotate them, their edges (of course) wont match, but neither will lengths etc. 

 

Would still loft-to-point be the right method for my problem (I only mange to get soft curved edges)

 

Each "triangle" should have joining edges but is never as a full piece perpendicular to the floor, but no gaps between any "triangle" 

 

not-pretty.png

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Message 4 of 6

etfrench
Mentor
Mentor
Accepted solution

Here's what @TheCADWhisperer said in a screencast:

 

 

 

 

 

Note: You can also use the inside face of each side as a splitting tool.  Which one you use depends on what angle you want to use to join the pieces.

 

p.s. Start with a rectangle instead of a triangle Smiley Happy

ETFrench

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Message 5 of 6

SaeedHamza
Advisor
Advisor
Accepted solution

Create a sketch and make the lines ( edges ) that you want to get, and move each line up and down to get the difference in height between the edges as you like them to be, then go to the Patch workspace and use the loft to point tool to create the triangles from the sketched lines, and if there are 2 triangles that meet with one point, then create a 3d sketch to connect them together using the patch tool

Then use the stitch command to stitch everything together as one surface body

Then use the thicken command to give the resulting surface body a united thickness

 

I hope that helps

 

Regards

Saeed Hamza
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Message 6 of 6

Anonymous
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Awesome, thx fore that explanation 

 

Both solutions worked, but think yours was much faster and more intuitive. Thx a lot all 3of you. Most appreciated. Not easy to be totally green (hard to even know what to Google for)

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