Hello Nathan,
I have ran into this issue also, I have 2 bodies from the same sketch, both extruded in the Z axis.
Copy-Paste one body, when repositioned in the Z axis, the Move tool updates the Z Axis.
Copy-Paste the same body and moving the triad to the center of the other body, when repositioned in the Z axis, the Move tool updates the Y axis.
Doing the same with a Component gives the same result.
Only choosing the sketchpoint center as starting point, gives consistent results. Z stays "Up".
Please correct me if I'm wrong but can 2 bodies from 1 sketch have a different coordinate system, changing the Z-up to Y-up?
When inserting Components created with an other axis as "Up" it seems logical that the Move tool assumes the same Component "Up" axis.
If 2 bodies from the same sketch, extruded in the same Z-axis, can have different "Up" axes, is there a way to know which axis is "Up" for a given Body or Component?
I have checked the origin Z axes of both bodies and they are the same.
It is very confusing that depending on how you choose geometry the "Z is up" changes to "Y is up", I'm sure there is a very good reason why the Move tool behaves this way but it would be nice to be able to predict this.
Thanks for looking into this.
Best regards,
Ludo