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Mirror a mesh object

14 REPLIES 14
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Message 1 of 15
Anonymous
17805 Views, 14 Replies

Mirror a mesh object

I have an .stl file that i want to Mirror. its a Surf fin and i want to make a pair. i have one side attached here.. how can i make the opposite side one in Fusion360?. i tried the mirror options but cannot ,http://a360.co/2a7Gk9g

14 REPLIES 14
Message 2 of 15
masa.minohara
in reply to: Anonymous

Hi Dave,

 

Welcome to Fusion community! Mirroring mesh bodies is not supported so could you try going to Model workspace and right-clicking on the mesh body in the browser, and then selecting "Mesh to BRep" command and mirror a solid body?

 

mesh to brep.png

 

 

Masanobu Minohara

Product Support Specialist



Fusion 360 Webinars | Tips and Best Practices | Troubleshooting
Message 3 of 15
Anonymous
in reply to: masa.minohara

Ok i Can Change to Brep.. but then how do i mirror the solid Body?

 

sorry i couldn't find that solution..

 

Message 4 of 15
TrippyLighting
in reply to: Anonymous

Screen Shot 2016-07-25 at 8.44.15 PM.png


EESignature

Message 5 of 15
Anonymous
in reply to: TrippyLighting

Thanks.. but.. i get this problem/error then..

Screenshot 2016-07-26 11.07.36.png

Message 6 of 15
TrippyLighting
in reply to: Anonymous

Could you export your model and attach it as a .f3d file ?


EESignature

Message 7 of 15
Anonymous
in reply to: TrippyLighting

i just got it to work...

 now stumbling my way thru seeing how to machine it.. I'm trying to change the material to plywood.. 

 

Message 8 of 15

When I select a mesh body in the tree and right click, I see no such "Mesh to BRep" command in the list.

Any idea why?

 

 Screen 2017-12-19 at 12.23.31 AM.png

Message 9 of 15

To Convert Mesh to BRep, you must first Deactivate the Capture Design History. 

Screen Shot 2020-10-22 at 12.40.14.png Screen Shot 2020-10-22 at 12.40.20.png

Then on right click, of the mesh body, you should be able to convert Mesh to BRep.

Screen Shot 2020-10-22 at 12.41.01.png Screen Shot 2020-10-22 at 12.44.33.png

This is using version 2.0.9011 on Mac.

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Message 10 of 15


@vinc.beaulieu wrote:

To Convert Mesh to BRep, you must first Deactivate the Capture Design History. 

 


That is incorrect!

With the design history enabled you to create a base feature and while in the base feature you can convert the mesh to a BRep.


EESignature

Message 11 of 15

To Mirror a Body, select the body, then in the Create drop-down menu select Mirror.

Screen Shot 2020-10-22 at 12.53.34.png Screen Shot 2020-10-22 at 12.53.53.png

Select a Plane, Choose the Operation, then select OK.

Screen Shot 2020-10-22 at 12.54.27.png Screen Shot 2020-10-22 at 12.55.52.png

This is using version 2.0.9011 on Mac.

Message 12 of 15

Can you visually demonstrate how?

I couldn't arrive to the Mesh to BRep otherwise.

 

Message 13 of 15

Insert -> Insert Mesh

Solid -> Create -> Base Feature

Right -click on mesh and select "Convert" from menu.


EESignature

Message 14 of 15

This is way more clean than the approach I was using. Thank you!


I found the two approach also described on this page:

https://knowledge.autodesk.com/support/fusion-360/learn-explore/caas/sfdcarticles/sfdcarticles/How-t...

Message 15 of 15
a.monopoliQCTV2
in reply to: Anonymous

Ey, There is a litle hack for this! basically there is no function for mirroring a mesh itself, but you can mirror components. So if you create a component from the mesh you want to mirror then you can mirror the component hence you will have a mirrored mesh.

 

Regards !

amonopoliQCTV2_0-1682522042639.png

 

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