Midpoint line

Midpoint line

Anonymous
Not applicable
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Message 1 of 24

Midpoint line

Anonymous
Not applicable

Fusion offers this function for rectangles and circles, but not where it is most needed: Lines

 

Would like to start a challenge as I saw this as a feature request that has been closed.

 

I very often need to draw lines (e.g. from a snap point) which get the same length on each side and is colinear. In Solid (called midpoint line) this takes 2 clicks. Mark starting point. Pull line in either direction, line extents to the other side equally. 2nd Click, done.

I know there are tons of workarounds (mirroring, constraining, blabla). But as this is such a absolute "construction basic" thing, I don't want to make 10 clicks every time to get this done. Anyone with a faster idea ? 🙂

 

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Replies (23)
Message 2 of 24

TheCADWhisperer
Consultant
Consultant

@Anonymous wrote:

Fusion offers this function for rectangles and circles, but not where it is most needed: Lines

 

In Solid (called midpoint line) this takes 2 clicks.  


In case it wasn't understood - reference is SolidWorks.

 

Midpoint Line.png

Message 3 of 24

jeff_strater
Community Manager
Community Manager

Thanks for the post,  @Anonymous.  It looks like this suggestion has already been put into the IdeaStation:  midpoint-line.  It never got very many votes, though, so it has been archived.  If enough people want this, we can resurrect the idea.

 

Jeff

 


Jeff Strater
Engineering Director
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Message 4 of 24

TrippyLighting
Consultant
Consultant

@jeff_strater wrote:

 It never got very many votes, though....


 

Of course it has not, because it really is NOT the most needed. It's a nice to have but definitely not needed. I've worked with SW for 14 years professionally and did not need it 😉


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Message 5 of 24

Anonymous
Not applicable

not sure if it helpful to know if YOU need it. And BTW you did not answer the question. Any helpful thoughts? 

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Message 6 of 24

etfrench
Mentor
Mentor

Here's a three click methodSmiley Surprised

 

ETFrench

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Message 7 of 24

Anonymous
Not applicable

Haha. Smiley Happy You missed counting a bunch. I counted nine. And when the line is supposed to be non horizontally I assume another 8-9. as you need to make them collinear. Plus deleting the circle to be fair. Not bad either 🙂 Anyone better ? 

Message 8 of 24

daniel_lyall
Mentor
Mentor

yep 2 click draw a line from the center point highlight then hit X.

 

And you can make a center point with one click it's a bug I think or something they added.


Win10 pro | 16 GB ram | 4 GB graphics Quadro K2200 | Intel(R) 8Xeon(R) CPU E5-1620 v3 @ 3.50GHz 3.50 GHz

Daniel Lyall
The Big Boss
Mach3 User
My Websight, Daniels Wheelchair Customisations.
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Message 9 of 24

Anonymous
Not applicable

Either I don't get what you are saying .... It is not about drawing a line and THEN place a midpoint. It is about selecting an existing point and THEN draw a line which extents equally and collinear in both directions, no matter what the angle is

Message 10 of 24

HughesTooling
Consultant
Consultant

I'm another one that has never needed this so my idea might not be what you're looking for, I don't know in what situation you use it. Anyway I think this method gets the line constrained in 5 clicks and fully dimensioned in 7.

 

 

Mark

Mark Hughes
Owner, Hughes Tooling
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Message 11 of 24

TrippyLighting
Consultant
Consultant

1. There is currently no such mid point line drawing function implemented in Fusion 360.

2. If you feel so strongly enough about it, then please create an idea in the idea station.

3. In the meantime you can follow one of the suggestions provided in this thread.

 

 


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Message 12 of 24

TheCADWhisperer
Consultant
Consultant

@TrippyLighting wrote:

.... I've worked with SW for 14 years professionally and did not need it 😉


Uhmm, I don't think it appeared in SWx until very recently, at least I never found it until r2015 and now use it frequently.  A real convenience for me.  (Before it is suggested - I have zero, zilch... ...no interest in the "Idea Station".)

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Message 13 of 24

Anonymous
Not applicable

Hey CadWhisperer, Completely agree. Makes life pretty easy. If it would not, why are there midpoint rects and circles ? 🙂

@TrippyLighting: Think we all new that but thanks anyway for the comment. 

@HughesTooling: Pretty cool solution so far, thanks a lot, this one really helps.

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Message 14 of 24

TrippyLighting
Consultant
Consultant

I did not say that it is not useful of course it is!

 

Personally I don't care much about the idea station anymore either.  Like many area's of Fusion 360 it's a concept study that showed promise but in it's current state is useless to really help drive the product to the next level.

 


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Message 15 of 24

HughesTooling
Consultant
Consultant

Here's what I think @daniel_lyall was trying to explain, a bit more flexible than my idea.

 

Mark

Mark Hughes
Owner, Hughes Tooling
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Message 16 of 24

Anonymous
Not applicable

@TrippyLighting: Yep, there is just too much stuff in there and the search engine does not really help a lot. Anyway: Fusion has become a tool for kinda anybody (free for students, private persons etc), that is the strategy. We are just discussing to get licenses for about 40 designers in our design thinking lab. Honestly: We are not missing a next level in matters of more and more functions. Yes sheetmetal probably. But we are missing the very basics. We have hickups and crashes all day, it gets extremely slow when zooming in, or when you pattern by larger numbers. The fans of our MACs are running even if we don't do anything. Sculpting, which is pretty helpful, is not really connected to forms. etc etc. 

If Autodesk wants to target those people, it need do the homework in UX first. My thought....and surely not related to the subject. Sorry for that. Just posting my next basic question in a minute 🙂

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Message 17 of 24

TrippyLighting
Consultant
Consultant

@Anonymous wrote:

We have hickups and crashes all day, it gets extremely slow when zooming in, or when you pattern by larger numbers. The fans of our MACs are running even if we don't do anything. Sculpting, which is pretty helpful, is not really connected to forms. etc etc. 

If Autodesk wants to target those people, it need do the homework in UX first. My thought....and surely not related to the subject. Sorry for that. Just posting my next basic question in a minute 🙂


 

I do all of my work on a mid 2010 i7 iMac. While I do also occasionally experience crashes it is fairly infrequent. it also depends on the area of Fusion 360  am working in.

 

I worked with a complex monster T-Spline with 19K+ faces without crashing and I have another project with 400 components also not crashing. Some of your problems are likely workflow related. If you could create a separate thread for these problems we can address them there and see what might be done about them. 

 

As I mentioned in the other thread you started, working with T-SPlines in a timeline environment is not a god idea for exactly the reason you mentioned. Finish the T-Spline in it's own file, convert  it into a BRep and then bring it into the timeline file.


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Message 18 of 24

Anonymous
Not applicable

we have 4 macs here. all from last year. the fan blows most of the time. we had a meeting with some developers and a sales guy last week. their funny comment was "ups, i thought his was fixed". posted this in jan already. it was gone with the April version. came back with the one from may. i am not posting these crashes any more as i send out the crash reports anyway. 

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Message 19 of 24

daniel_lyall
Mentor
Mentor

@HughesTooling yep simple and straightforward use what's already there then you can set it to what you need horizontal, vertical, Equal (if already sketched at the correct angle), parallel and collinear. and yer 3 clicks not 2


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Daniel Lyall
The Big Boss
Mach3 User
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Message 20 of 24

Anonymous
Not applicable

It's these little things that you're used to use a lot that are very irritating when switching from SW to fusion. 

I'd love to have midpoint line. Its a very nice funtion. Especially since relations/constrains are more buggy in fusion in my experience