Message 1 of 15
Manipulating joints while keeping components static

Not applicable
06-01-2018
01:58 AM
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report
I'm currently in the 'raw beginner' phase of learning Fusion 360. Something I'm struggling with is how to create joints. I'm working on a tutorial project wherein I'm making a simple folding TV tray. The instructor has been pretty good but I'm a bit stumped by how to make joints work.
My issue is that the Rotational joint command keeps taking my two components and jamming them into the same space. I am attempting to create a simple hinge around what would be a screw-hole that connects the two legs. How do I anchor the components in place so that the Joint command doesn't 'pull' them into the same space and disrupt all my other parameters?