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Hi!
I'm trying to 3D print a negative from a 3D scanned headlight cover in order to vacuum form spare headlight covers for a historic non-production race car.
The 3D scanned model is a complex mesh. I have already reduced the mesh to a resolution I can work with (4000 faces, the exact shape doesn't really matter and I can sand down the 3D print) and converted it to a body, and am now trying to extrude the bottom part of the body to the ground / XY plane. I cannot find a good way to do this for all faces at the same time. The only thing I can think of is doing a "sweep" using a line on the Z axis for every face, and then cut them all off on the XY plane, but I don't see how this could be the right way to do it.
Requirements:
- The top part of the model I'm trying to make needs to meet the bottom part of the headlight cover mesh / body
- When looking from above, the model I'm trying to make needs to have the same shape / outside perimeter as the headlight cover
Attached you can find the 3D scanned mesh, and the project I have so far.
Would greatly appreciate any help / tips on this!
Happy making!
Solved! Go to Solution.