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Hi at the Fusion 360 forums,
in this bike phone holder design I would like to create a smooth loft guided by splines in the plane that connects the two parts, as well as in the lengthwise cross-sectional plane (screenshots below). I indicated how I'd like the shape to look from the side and from the top.
I've tried using the loft with a guide rail, but that produces the desired outer contour only on the right side, while it creates an undesirable contour on the opposite side. Also, the loft is then not correctly smooth with the top and bottom surfaces.
Perhaps a loft is not the right tool?
So I have mainly two questions:
- How can I create a smooth, organic looking curved body between the two parts where the curvature is smooth with the top surfaces as well as the outer sides?
- Can the curvature smoothness constraint be used in multiple dimensions? I was unable to move the spline control points vertically away from their sketch plane.
Thanks everyone for tips and suggestions.
Edit: Attachment added.
Solved! Go to Solution.
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