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I have been trying to make a cast around a scanned model of a hand for the past week.
I have imported one half of the shell into Fusion 360 as an .STL file and am trying to convert that into a solid body
I am using the "create a mesh section" followed by "fit curves to mesh section" option. I used closed spline in the "fit curves to mesh " as I wanted a solid body and not just a surface.
While lofting few sections create a loft and few dont.
I have been at this for over a week learning Mesh mixer and Fusion 360 and have almost reached the end. I feel like I am so close yet so far and its like a " I want to pull my hair out" moment.
Any help is much appreciated. I have attached the copy of the file link.
Thanks,
Hussain
Solved! Go to Solution.