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Hi Guys... Please can you help a newcomer to Fusion. Struggling to get the joints connected for animation through a universal-joint. Fine through the main joint, but cannot figure out how to constrain the flailing end without locking motion. I'm hoping there is a better solution that setting many points in a 'motion study', which I did to approximate the result I wanted. Here is a link to the work-in-progress... Universal Joint Motion
Solved! Go to Solution.
