knurling on tapering cylinder

m.rittweger
Contributor
Contributor

knurling on tapering cylinder

m.rittweger
Contributor
Contributor

Hi, all!

 

I need to put a knurling on a tapering cylindrical face. I can't just use a texture, because it will be 3d printed.

 

The details: I have a cylinder with a diameter of 60mm and 10mm height. Then there is a cylindrical shaft from 61 to 51mm with a height of 119mm on top of that. And then there is a cylinder with 50mm diameter and 10mm height. Finally there is a centered hole with 12,5mm diameter from top to bottom.

 

I was able to design a shaft with 50mm, 51mm and 50mm and a knurling on top of the middle shaft. Of course that was no problem with 60, 61 and 60mm, too. (see picture below)

 

( Yeah, I know, it's hard and time consuming to render that knurling. But hey... 😉 )

 

With the tapering surface I have the problem that the helix doesn't follow the surface, but ends up in mid air (see picture).

 

So how can I achieve this?

 

Michael

 

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TheCADWhisperer
Consultant
Consultant

@m.rittweger wrote:

 

Now my (last? 😉 ) question:


Can you File>Export your *.f3d file to your local drive and then Attach it here to a Reply?

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