Joint to origin only allows joints parallel to XY plane?
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Hi quick question, when snapping components to an axes origin*, why does the joint disc thing only allow joints parallel to the XY plane? There seems to be no way to get the joint disc to flip to either the XZ or YZ planes, not even when I'm holding Ctrl over these planes.
This can be problematic if the only flat face of the component you are trying to join needs to be parallel to a plane other than the XY plane. I was hoping there'd be a rotation handle for each axis, but there is only one such handle and it only allows rotation around the Z axis i.e. parallel to the XY plane, which isn't helpful.
Thanks!
*Off-topic: what's the official name for what I've referred to as the "joint disc"? And where can I find more info about it (for example what it means when it flips upside down and turns from white to yellow)? I mean this:
