Joint Problem

Joint Problem

bizF74X6
Explorer Explorer
679 Views
12 Replies
Message 1 of 13

Joint Problem

bizF74X6
Explorer
Explorer

Hello, I got a problem I can not solve and tried everything.

 

When I want to joint 2 components  and when I press the joint option I can not select any of the components and there is not anything that can be selected at all.

 

Now that only happens on imported FBX files.

2023-12-29_15-37-30-2d27c3451bef194e93208f3ec4bd7e40.jpg

 

When I tried creating components from scratch everything worked.

 

Why it happens? I need to use those

 

existing imported files.

 

Would love for your help,

Roman

0 Likes
Accepted solutions (1)
680 Views
12 Replies
Replies (12)
Message 2 of 13

jeff_strater
Community Manager
Community Manager

FBX is a mesh format, I believe.  Fusion joints do not allow selection of mesh geometry.  You will either have to convert these to BRep geometry, or else create some placeholder geometry (such as BRep bodies or sketch geometry) to use to select for the joint.

 


Jeff Strater
Engineering Director
Message 3 of 13

bizF74X6
Explorer
Explorer

Can you please advise how to to do those things?

0 Likes
Message 4 of 13

TrippyLighting
Consultant
Consultant

In the mesh workspace you'll find a Convert feature,

TrippyLighting_0-1704823427682.png

 

However I would advise against using that. Every triangular facet of the imported mesh will be converted into a flat triangle. Curved geometry, e.g. drilled holes will not be represented by a circle or cylinder, but by many, many facets. That will make it difficult to create joints to locate parts properly.

 

Mesh geometry does not represent proper CAD geometry, and is not a good input for a mechanical design in a CAD software. 


EESignature

Message 5 of 13

jeff_strater
Community Manager
Community Manager

I'd need a simple concrete example.  Unfortunately, I don't have the time to come up with one on my own.

 

But, the summary points are:

  • use Convert Mesh in the Mesh tools to convert.  There are options here, depending on what license you have, and the type of mesh.  The default creates a very heavy B-Rep (one face per mesh facet), so is not generally recommended, but can work in a pinch.
    Screenshot 2024-01-09 at 10.05.29 AM.png
  • re-create the model as a native solid model.  Use Create Mesh, Fit Curve to Mesh Section, and normal Fusion solid modeling tools to reverse engineer the component.   This can be much more work, but if you are planning to document or machine these components, produces better results:
    Screenshot 2024-01-09 at 10.13.23 AM.png

    Screenshot 2024-01-09 at 10.13.54 AM.png
  • For the sketch approach, just activate the component, create a sketch at interesting places in the component, and add lines, points, etc to the sketch.  As long as the sketch is owned by the component, they will be selectable by a joint, and will move the component appropriately in response to the joint

Jeff Strater
Engineering Director
Message 6 of 13

bizF74X6
Explorer
Explorer

Got it.
Can I send a file for example?

As TrippyLighting said it seems unusable for a mechanical design in a CAD...
I need it mostly for rendering purposes.

 

Added a file called W6150-L2

Would love if you could help out!

 

Thank you!

0 Likes
Message 7 of 13

TrippyLighting
Consultant
Consultant

@jeff_strater wrote:

...

  • use Convert Mesh in the Mesh tools to convert.  There are options here, depending on what license you have, and the type of mesh. .


Ah, yes. I keep forgetting about that!

For the geometry shown in the screenshots, the prismatic version should work well and creates proper CAD geometry!

TrippyLighting_0-1704824878590.png

 


EESignature

Message 8 of 13

bizF74X6
Explorer
Explorer

Why do I get this error when I try to use Prismatic:

צילום מסך 2024-01-09 204729.jpg

0 Likes
Message 9 of 13

jhackney1972
Consultant
Consultant
Accepted solution

The Prismatic Option in the Convert Mesh command states it uses Face Groups to do the conversion.  I am not an expert in this area but this means to me your have to create Face Groups before trying to Convert Mesh when using the Prismatic Option.  I found that you must use the Accurate option in the Generate Face Groups command to have the operation work.  Video will show my process.  Model is attached.  I did not do the fasteners in the video.

 

Face Groups.jpg

John Hackney, Retired
Did you find this post helpful? Feel free to Like this post.
Did your question get successfully answered? Then click on the ACCEPT SOLUTION button.

EESignature

0 Likes
Message 10 of 13

jhackney1972
Consultant
Consultant

If my Forum post solved your question, please select the "Accept Solution" icon to do three things. First it allows others to find a solution to a similar question, two, it closes the Forum post and last, it acknowledges that you accept the solution given. If you need further help, please ask. If you like to read why "Accept Solutions are important, take a look at this webpage.

John Hackney, Retired
Did you find this post helpful? Feel free to Like this post.
Did your question get successfully answered? Then click on the ACCEPT SOLUTION button.

EESignature

0 Likes
Message 11 of 13

bizF74X6
Explorer
Explorer

That helped perfectly!
Is there a way to Close Holes and Generate Face Group to all bodies together?

Otherwise on bigger products we a lot of bodies it will take ages...

0 Likes
Message 12 of 13

jhackney1972
Consultant
Consultant

No, I do not know of one.

John Hackney, Retired
Did you find this post helpful? Feel free to Like this post.
Did your question get successfully answered? Then click on the ACCEPT SOLUTION button.

EESignature

0 Likes
Message 13 of 13

TrippyLighting
Consultant
Consultant

@bizF74X6 wrote:

That helped perfectly!
Is there a way to Close Holes and Generate Face Group to all bodies together?

Otherwise on bigger products we a lot of bodies it will take ages...


Nope. As mentioned already, working with non-native geometry is not a recommended workflow !

It might be OK for occasional work that isn't time critical. 


EESignature