Joint Freezes on sketch edit. Use Modify/Compute All to unfreeze

Joint Freezes on sketch edit. Use Modify/Compute All to unfreeze

ADstudent89
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Joint Freezes on sketch edit. Use Modify/Compute All to unfreeze

ADstudent89
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Contributor

I built a model from an online course in Lynda. When I edited a strut length, the model's joints froze.

 

 Just run Modify/Compute All after closing the edited sketch and the joints work again.

Hope this helps!

 

This comment led me to the solution.

http://forums.autodesk.com/t5/design-validate-document/joints-seem-to-be-a-challenge-for-fusion-360-...

 

BTW: The screencast title says 'jont' instead of 'joint'. Anyone know how to fix the typo?

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