Is there a way to control amount of faces on a sphere to make a low poly sphere?

Is there a way to control amount of faces on a sphere to make a low poly sphere?

takacosu
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Is there a way to control amount of faces on a sphere to make a low poly sphere?

takacosu
Enthusiast
Enthusiast

Hello,
Im trying to make this and trying to figure out the best way to do it. I tried looking up a D20 dice guide but couldnt figure out how to adjust it to have more faces. Is there a way to assign a number of faces to a sphere? Like a low pole sphere?

illumina_orb_new_pokemon_snap.png 

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Message 2 of 5

KristianLaholm
Advocate
Advocate

This looks like a 2V Geodome to me (based on the pentagon smack in the center looking at us), and the base looks like 20 sided polygon.

If you want to learn more about the shape search for "Geodome" or "Geodesic Sphere"


There are to my knowledge no built on tools to directly create this shape in Fusion, you have to do the modeling or import the object (created in other software).


Here is a YT video of my workflow for a 2V Geodome https://youtu.be/O0rqha3XeWY , the workflow will end with a surface body and you have to work from there.

Message 3 of 5

takacosu
Enthusiast
Enthusiast

Hello,
That guide really helped a lot and was really easy to follow! I was able to make the 10 sided one following your guide, but things got a bit messed up when I tried to make a 20 sided one. I started off with a 76mm circle and then used a 20sided polygon with a pentagon, then when it came to circular pattern I did 10 instead of 5. Was I suppose to do 5 even if Im doing a 20sided one?

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Message 4 of 5

KristianLaholm
Advocate
Advocate

The workflow I created where specific for the 2V geodome and can't simple be "doubled", the subdivision of faces as you go up in frequency of the geodome is a bit more complicated.
If you want a 4V Geodome (20 sided polygon at equator of sphere) you find the workflow here https://youtu.be/MEaUsqJLq-s


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Message 5 of 5

TrippyLighting
Consultant
Consultant

Depending on your needs for the shape being parametric and other modeling to follow this is very likely easier to create in Blender. At least the geodesic base shape. There are so many more tools in Blender to do this, starting, but not limited to the base geodesic shapes   :

 

TrippyLighting_0-1615231902866.png

 


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