Inserting edge causes serface complexity to increase.

Inserting edge causes serface complexity to increase.

banksysan
Advocate Advocate
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Inserting edge causes serface complexity to increase.

banksysan
Advocate
Advocate

I have, what I thought, was a pretty simple topology.  These are the feet of a character.  The right toe should be pointing up.

 

Feet connected.Feet connected.

I inserted an edge either side of the centre so I can separate them.

 

New edge placement.New edge placement.

When I click OK the topology complexity increases by quite allot.

 

New topology.New topology.

 

Is this bad?  Should I be doing something different?

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jeff_strater
Community Manager
Community Manager
Accepted solution

you have the insert mode set to "exact".  This mode will preserve the existing geometry exactly, but the cost is this added complexity to the model.  If you choose "simple" for the insert mode, the complexity will be much less, but this can introduce geometry changes

Screen Shot 2019-01-14 at 3.36.24 PM.png


Jeff Strater
Engineering Director
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Message 3 of 3

TrippyLighting
Consultant
Consultant

The reason fo the increase in topology is that you have committed the ultimate T-Spline sacrilege when woking with triangles. You should avoid all triangles in T-Splines. Works with quad faces only. A polygon with 5 vertices is OK as well, but not more than that.


EESignature

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