Insert a cylinder into an object to create an indentation

Insert a cylinder into an object to create an indentation

Anonymous
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Message 1 of 13

Insert a cylinder into an object to create an indentation

Anonymous
Not applicable

I tried finding tutorials but nothing super similar to my project was found.

 

Someone has asked me to create straw toppers; so I need a 5/16" cylinder indentation made into the bottom of the topper object.  I've got the topper sized and the cylinder is created and positioned.  I just don't know how to use the cylinder to create an indentation into the topper.

 

Thanks

 

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Replies (12)
Message 2 of 13

wmhazzard
Advisor
Advisor

I don't know what a straw topper is but if you have a cylinder then use combine / cut to remove the cylinder shape from the top.

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Message 3 of 13

chrisplyler
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Message 4 of 13

TheCADWhisperer
Consultant
Consultant

@Anonymous wrote:

I've got the topper sized and the cylinder is created and positioned. 


File >Export and then Attach your *.f3d file here.

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Message 5 of 13

Anonymous
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Attached is what I currently have so far.

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Message 6 of 13

laughingcreek
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The mesh file your starting with has a hole(s) in it so it's a surface body instead of a solid.  I would do this entire project in mesh mixer or some other mesh editing software.  fusion is not a good program for editing this type of model.  Mesh models and nurb/brep models (like what fusion makes) are completely different animals. 

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Message 7 of 13

TheCADWhisperer
Consultant
Consultant

@Anonymous wrote:

Attached is what I currently have so far.


What software did you use to create the helmet?

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Message 8 of 13

chrisplyler
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The SURFACE body that exists doesn't seem to have any holes in it. It just needs to be stitched together so it turns into a SOLID body. Then you can make the recessed hole in the bottom.

 

But it is a terrible model.

 

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Message 9 of 13

chrisplyler
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Accepted solution

 

This video I've made for you is longer than it needs to be, because I wasted the second half of it just moving the helmet closer to the origin so I could create a section view.

 

https://knowledge.autodesk.com/community/screencast/a2917251-b363-40c2-a658-965d8bf53248

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Message 10 of 13

Anonymous
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Thank you for the recommendation.  I use Meshmixer for my 3d prints; so I should be able to try there. 

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Message 11 of 13

Anonymous
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I found the model on Thingiverse.  All I did was rescale it down to the size I need.

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Message 12 of 13

Anonymous
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Thank you!  That was very easy to follow.

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Message 13 of 13

chrisplyler
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Glad to help.

 

But honestly working with triangulated mesh files in Fusion, while possible, is not recommended if you have Meshmixer or other software that is designed for the task.

 

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