Inconsistent orbiting behavior

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While learning Fusion 360 I've encountered some inexplicable and very frustrating orbiting behavior when using the middle mouse button.
The first two screenshots below show a scene with four objects. One of those objects is off to the left side of the screen causing the orbit center to be between both parts (check the green point on the left). Note that this is true even when I hover my mouse above one of the objects in my viewport while orbiting.
Then, sometimes – and without me changing anything – the pivot point will be set to an object above which my cursor is hovering (see screenshots below). I did not manually set the orbit center to this object, it just happened to jump to the object that my cursor was hovering above when activating the orbit command. (Again, seemingly for no reason whatsoever.)
The green point is on the screwhead
Could anyone explain to me the logic behind this? I have found this article in Fusion's help section but didn't find it at all helpful.
Thanks for your help!
Best regards
Jascha