importing an OBJ and converting to STP

importing an OBJ and converting to STP

Anonymous
Not applicable
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Message 1 of 13

importing an OBJ and converting to STP

Anonymous
Not applicable

I am currently importing an OBJ file into 360, and trying to export it out as a STP file.  Is this possible?  If so how do you do it?

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Message 2 of 13

weshowe
Collaborator
Collaborator

Yes, you can. Here is a rough outline of the steps:

1. Create (menu) -> (new) Base Feature
2. Insert (menu) -> Mesh
3. In the file dialog that pops up, navigate to your mesh (obj or stl files)
4. Answer unit type (inch, mm, cm, etc.)
5. Select the new mesh. If there was more than one group, you need to combine them, one adjacent part to another at a time
6. Select the newly created body, do a right-click and select Save as STL

OBJ files can be tricky, because sometimes the sources are odd, like some game meshes have coordinates that are very small, so the game engine can scale them to size. One of my meshes I made in Maya I had to scale by 2540 (that would be between steps 5 and 6 above), which was 100 times, and then by 25.4 because I imported as inch instead of mm.

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Message 3 of 13

weshowe
Collaborator
Collaborator

I was not totally pleased about how that post turned out. Formatting changed from what I edited. But it's my answer, and I'm sticking to it... 🙂

 

 

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Message 4 of 13

TheCADWhisperer
Consultant
Consultant

@weshowe wrote:

..., and I'm sticking to it... 🙂


or.

#6. Export to Type STEP Files (*.stp)

 

Export.png

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Message 5 of 13

HughesTooling
Consultant
Consultant

You will need to use Mesh to BRep before Export to STP, Fusion will not export meshes to a STP file. Also Mesh to Brep will only work with less than 10,000 facets.

Clipboard01.png

 

Mark

Mark Hughes
Owner, Hughes Tooling
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Message 6 of 13

PhilProcarioJr
Mentor
Mentor

@Anonymous

Can I ask what is your end goal with this? I mean other then just having a stp file. What do you plan to do with the step file?



Phil Procario Jr.
Owner, Laser & CNC Creations

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Message 7 of 13

TheCADWhisperer
Consultant
Consultant

If I use

1. Create (menu) -> (new) Base Feature

and then

Modify>Mesh>Mesh to BRep

I get a surface body.

B-Rep.png

 

But if I use Create Form to start I get this -

 

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Message 8 of 13

weshowe
Collaborator
Collaborator

Both posts were edited due to my inattention to properly previewing the post.

 

And I totally blew the part that said "to STP" on this... I have been doing too much 3D printing lately.

 

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Message 9 of 13

TheCADWhisperer
Consultant
Consultant

@weshowe wrote:

....And I totally blew the part that said "to STP" on this... I have been doing too much 3D printing lately.


I'll make wager that the OP actually meant stl rather than stp.

But until they return and elaborate on their true design intent....

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Message 10 of 13

Anonymous
Not applicable
No...I mean STP.. We are trying to smooth out a file for molding purposes,
and needed to do it in Zbrush, due to the organic nature of the part. Now,
we need to convert the OBJ back to STP...
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Message 11 of 13

PhilProcarioJr
Mentor
Mentor

@Anonymous

Is the model all quads and if so how many quads is it?



Phil Procario Jr.
Owner, Laser & CNC Creations

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Message 12 of 13

Seth.bergmanGK4TR
Explorer
Explorer

Hello Everyone!

 

I just got a new job as the first 3D designer at a toy company and I need to send my OBJ as a working STP/STEP to China for work and 3D print it for distribution.

But I only know 3DSMax and modeling programs. I am not trained in CAD. I've tried learning Fusion 360, but I don't understand why the conversion isn't working.

Whenever I try to convert my OBJ to STP, it shows up as a 4KB .STP (blank looking) save file. and when they open it, its all messed up. (like attached).

spa error.jpg

I could really use your help!

It should look like this:

UltimatePediSpa_Angle.jpg

 

Thank you,

 

Seth B

 

p.s. PLEASE HELP!

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Message 13 of 13

laughingcreek
Mentor
Mentor

obj is a mesh file.  stp is a nurbs cad file.  these 2 things are completely different types of data sets.  (a 2d anology would be bit map vs a vector drawing).   even if you get it to convert, it's going to have thousands of tiny little faces, and the guys in china will probably not like that.  It's usually suggested that models be recreated in fusion using the base mesh as a reference instead of converting.

 

what work are they going to be doing with this file?  Most suppliers I have dealt with can take mesh files, even if they prefer a clean stp model.

 

recreating a mesh file as a brep/nurbs cad file is not a trivial process. if this is going to be a regular part of your workflow for you, you may want to put some consideration into your current workflow.

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