importing a mesh and creating a solid body using sculpt and pull

importing a mesh and creating a solid body using sculpt and pull

Anonymous
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importing a mesh and creating a solid body using sculpt and pull

Anonymous
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I am trying to follow this quick tip,

 

https://www.youtube.com/watch?v=8Z0IiVKt5Hg

 

but I cant get the new body to follow the shape of the mesh, it gets really ugly as below.  So is this the best way to do it? 

 

sculpt-over-mesh-001.pngsculpt-over-mesh-002.pngsculpt-over-mesh-003.png

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